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A deconstructor craft would do wonders for item clutter


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On 7/13/2023 at 1:44 AM, maradyne said:

Personally, I vote for a plant. It could like...eat them. That would be cool.

imagine

Agreed. I'd like to see more dynamic behaviour in the constant like this.

On 7/13/2023 at 12:40 AM, Wurtstool said:

If economy poses an issue I'm also fine with it returning 0% of the crafting cost, as long a "trash can" type stature exists it can be a great QoL for bases.

As an idea, for tools with durability it could have a % chance to return the tool ingredients, where the % is half the remaining tool durability (eg: a 1% spear would have a 0.5% chance at returning it's ingredients).

3 hours ago, lenship2 said:

people who make wasteland builds:

dust moths from the lunar archives perhaps? maybe add an ability to 'tame' them and bring them outside the archives (new collected dust recipe?)

I like dustmoths having the ability to clean everything and store them in their dens. They are slow though.

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