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Woodie(Moose) Health Regen too week for tanking


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I would suggest adding a gain of health from killing or per hits, cause when you're killing bosses alone while in moose form, mostly Beequeen, you're getting too much damage and the small amount of heal does't do it so woodie still needs help from others. I really would like to play in my world alone and solo bosses a little more eficiently with woodie.

Don't use moose for beequeen, use human form, it is not a fight that rewards moose's mechanics when playing alone, you dont need to use moose in every situation and beequeen is one of the situation where you shouldn use it when alone. Also tanking shouldnt be rewarded and if you give heal on hit to moose this happens:

Also inate lifesteal on a moose doesn't make a lot of sense, at least to me it doesnt, I don't associate moose to gaining health from fighting.
A good sugestion would be to reduce the effect of hitstun on him, it can get quite obnoxious to use him against hordes of enemies like grumble bees because you can get stunlocked which is really bad for a form that has less mov speed than woodie to get out - hitstun also prevents your charge initiation as well. It makes sense for a moose to get less impaired than human characters when hit. 

well you can use all the character to kill bq as a human, the diference of woodie is the monsters... woodie is meant to be a new way of combat and they're not doing it... we still need to play as human i don't like that... i like moose in beequeen combat but he is too dependent on friends, and about jelly bean and wigfrid any character would be op not only moose xD

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