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Found 17 results

  1. I have been searching for his new rework strategy but all I found is bunch of old woodie strategy.Which isn't useful now. If any woodie mains out there may want to share their strategies with all of us? I understand the rework is just about 2 months ago, but if you have some decent strategy, that'll nice if you may share.
  2. I was playing Woodie the other day and abusing his goose form; I just so happened to have eaten my goose idol about a minute before the full moon came up, and instead of being randomly force-transformed, I just got my weremeter replenished. Basically, I got all the benefits of a full moon without the con of randomization. I tested this with other forms to see if maybe I just happened to have gotten a lucky roll on goose, but every time, the only thing that happened is my weremeter going back up. I looked around to see if anyone discovered this, and to my surprise, I couldn't find anything. I couldn't find any source mentioning this mechanic at all, not even on the Wiki; so apparently, not many - if any - Woodie players are exploiting the full moon. I hope this helps any Woodie mains out there who "tolerate" the full moon instead of using it to their advantage. Also, off-topic, but I've come to appreciate Woodie mains who rush lunar island and get their teammates early stone fruit bushes and salt boxes. Hats off to you Woodie mains out there. Sincerely, A Wicker main
  3. So lately many people have been discussing about the rework of woodie. Some are for it and others are against it and some are trying to figure out what are the best ways to use the forms they have now. I wanna try and figure out a good compromise for the usage of the forms without them being too strong. One of my main thoughts was just give woodie the ability to transform at will no idol eating or random chance with monster meat. He is not a wilba. he is his own unique form of "were-ness" and with the moon update I would think woodie would gain more powers as shown with the new transformations but instead He can hone their powers. I am thinking this primarily from the animation you can see woodie change his forms at will to try and combat the leif (treegaurd) This is what he should be able to do to streamline his play. Being able to make your game playable and have smooth transitions into the actions is more important than allowing animations to carry out. This is why the combat is so much better in dst than in single player. In single player attacks need to carry through the whole animation before you are allowed to move again. While in dst you can move after the attack has hit to allow for better combat and dodging in the multiplayer realm. It is still possible to have all of the transformations but i would think make it as quick as the beaver transformation was, but still cancel-able so that way if you really don't want to transform at that moment you can stop it. So what am i suggesting? I am suggesting make woodie able to transform at will and as penalty have it be the hunger drain like how it is now, but have it drain at the rate sanity drains currently. Each transformation that isn't back to human woodie takes away 30 were points and your hunger as human woodie shows how long you can be in the transformation. if we can some how bring back pine cones then you can also add a sanity penalty back to keep the challenge of keeping creatures away. each creature would have its own drain rate to compensate what each transformation can do. goose being the fastest standard drain; beaver being middle but can replenish the were meter; moose being the slowest drain but loses some tied to the damage he takes. some of these are just ideas but i feel we can adjust them to make woodies gameplay with the transformations still challangeing for new players but capable to be mastered by veterans.
  4. Went on a bit of a spree recently indulging in drawing some Woodie fanart to celebrate his rework haha Pretty short post but I'm really happy with how all o' these came out. Enjoy and feel free to leave any comments and thoughts!~ You can find more of my stuff on twitter under @smokinchips (but please don't if you don't wanna see nsfw stuffs or are under 18 bc I gave up managing 2 accounts! xo) To start, here's a short story comic (to try/practice making comics haha) on how Woodie got his new forms / a bit of backstory speculation~ And next... A plucky Weregoose jumping ship from a doomed vessel to fight the towering tides of the storm alone - followed by last of all, a fierce Weremoose charging headfirst into piles of fiery leaves and pitiful little spiders!!
  5. Hi everyone, my name is Vu Phan. I'm self-taught to be an 3D Artist, also be Indie Game Development. This topic's place I will share my inspired work by Don't Starve. I will add more further and update here if I have more work on Don't Starve. However, you can follow me on my page fb.com/deercg. I also upload my work and upcoming my indie game infomation in there too. Hope you will enjoy it. Thank you. .
  6. My loving partner has bought me one of the best halloween elegants, I'd say. I've been enjoying Woodie a lot since I've been exploring different balancing mods – he's actually fun to play now, hurray! Recently I downloaded some nice new Illustrator brushes as well so here is some art I'd like to share. This has been a PSA. Woodie wants to replant the forest, but Lucy wants to chop it all down. It's a confusing relationship.
  7. Year of the Gobbler fanart!! I'm a bit late but it's finally finished! I hope you enjoy!!!!
  8. Hello. As the ANR content is coming at its fully state to the main branch, I've been working on my translation mod in order to bring it out of the beta stage. I revised most of the strings, to make sure it preserves the context intended by the devs. One thing that is really pushing the project backwards is Wolfgang's and Woodie's concept, although the latter not that much. So, nothing better than listening to the fanbase to get things up and running. I count on you people to give as much feedback as you can on this one. Let's go. So, from a native english point of view, what is the deal with Wolfgang's speaking? Is he a foreign guy? Before I started my project, people here used to paint him as being German. This was what another mod author decided to do with his mod, thus people got used to it. But in my opinion, I think he is more of a French person. Sovietic perhaps? Honestly, these are just guesses, but I don't think he is German. Or, is he the "Muscles>Brain" type of man? I mean, of course he is, but with his speaking skills in mind I ask you: Maybe he just don't know how to speak? Now, on Woodie. I can clearly notice he is Canadian, or at least he came from the North. What is not very clear to me is: Is him sort of a hillbilly? How notable is his speaking manners compared to, lets say, american people? I think these were my main doubts in regards what direction to follow in order to finish my project. I want to be as accurate as possible to provide subscribers with the closest from the original dialogs/lore. I just don't feel like adapting the context on my native language is the only way to go, I feel I can deliver it without messing with the devs main idea. I count on you on this one, don't be afraid to express yourself. This is indeed very important for me. Thanks in advance!
  9. First off, I get that change is good and the werebeaver, in technical terms, is pretty over powered. But I simply wished to speak of all the new things and changes in case any were unaware. So I begin. Okay so I've been playing around with Woodie for a little while. Testing things here and there, and playing around with functions to see how things worked. Normal nerdy stuff. Anyways, testing out the new werebeaver mechanics I noticed something. Or would it be a lack of something? I'm unsure how you would word that...But, I digress. The beaver seems to be acting like Woodie with night vision and a hunger for only wood.(and possibly if he was wearing rabbit muffs but that's beside the point) Now I am unsure if this was intentional or if it's still being worked out. Damage is still taken the same. Unlike before when you could take a hit and about 80% would be taken. You can still freeze your tushy off or overheat. Weather WILL affect you. So I am asking, is this intentional change, or something being worked on? I am highly curious, because with the sanity draining that fast I know you'd go crazy before you freeze but the beaver is now technically affected by weather. If damage is being reworked I'd almost suggest maybe doing what was done before. Have the log meter tank most of the damage and whatever's left can be applied to health. The only thing he has going for him right now is his night vision, speed boost, and needing to only eat wood. Sanity drain is going to be a doozy as the tick is -1or-2/sec Good thing the tree planting sanity boost was added or you'd most likely be a goner. It's a +5/plant so it's semi decent. Honestly I'd suggest getting as much sanity boost as you can early game and shoving it all in a backpack, avoiding battle on the first moon. Actually the full moon brings up a point. Be Careful! Your log meter will initially go down to 25(the change point) And immediately begin draining at about -1or-2/sec If you have a forest nearby you can turn back pretty quickly and actually wander about the rest of the full moon uninhibited. Odd, but useful.(And I suggest doing that fast if you want to fight anything because fighting is not your strong suit) And no, you need not eat all of the wood. Some, if you wish to speed up the process, but it's not needed now. Similar to how chopping wood drains the log meter, gnawing wood raises it(by about 1 or 2 each hit)...Which I suppose in technical terms makes sense but game play wise, it's tad confusing. You're being taught one thing at the start, so you expect it to play through. But, it's not a horribly big deal. And remember where I said fighting is not your strong suit. Take that to mind before doing anything beavery. You cannot wear any sort of armor, at all. (Nor clothing, aside from a backpack)You have no natural defense so any damage a mob does normally is immediately getting kicked from your health bar. (Giants will wreck you, bud)You can, and will, die...a lot. (Unless you are able to turn back quickly)Your damage is a low 27. (You are metaphorically, and literally, attacking things with an axe, without armor) NOT RECOMMENDED! -Rhodey
  10. Check out episode 9 of my playthrough it's a good one and well worth the watch! Feedback is also greatly appreciated!
  11. Hey buds! Check out my Don't Starve series, any kind of feedback, comments, likes and subscribes are really helpful and appreciated!
  12. Somewhere, in a world much like the one in Don't Starve lies characters who resemble the ones from the game we know and love. But past that appearance, almost nothing is the same. There personalities are opposite of the ones we know! (To an extent) Ask these characters a question! The ones you can talk to are: Wilson Willow Wolfgang Wendy WX78 Wickerbottom Woodie Wes Maxwell Sorry! No ROG characters. There will be references to ROG though. In fact, one character heavily relies on ROG logic. Please no direct shipping questions. (No 'Wilson! Go out with Willow' or 'Wolfgang! How is your love life with Wickerbottom', ect.) Relationships are okay though. (Ex. 'Wendy, how is your relationship with Maxwell?)
  13. A Don't Starve A Day

    NOTE: I'm gonna start putting the video links within spoiler tags so the pages don't extend down too long, and maybe not bog down the page so much when it's loading, (though I think it'll do that anyways loading the data) hope this makes navigating a little more convenient for everyone! Hey everyone! It's been a loooong while since I've popped on the forums, and in the first place I've done a lot more lurking than I have actual posting, but after a lot of recent obsessing over Don't Starve I'm going to try being a little more active in my contributions to the forums, both within this thread and on the forums at large. As to the reason why I've decided to start up a Don't Starve video series, it's been a long while, I wanted to make a return to creating gameplay videos, and this felt like a comfortable, relaxing game to do so with since I've been playing so much of it already. That isn't to say I won't make some horrendously dumb mistakes from time to time, but I like to think I'm competent enough most of the time. A Don't Starve A Day - Woodie Day 01 This first episode may be a little flimsy as I've gathered a lot of rust from months of relative inactivity in the commentary department, and I still need to tweak some aspects of my current setup, (I've got two microphones coming in the mail and I'm hoping that at least one will serve me better for future voice audio quality and clarity) but hopefully with feedback, suggestions and certainly requests on what I could do to make my gameplay better/more exciting, I can make this a worthwhile series that you all can enjoy watching as much as I'll enjoy making it! Expect more updates soon! If this thing lasts long enough, who knows, I'll probably rope a couple of friends over to join me for Don't Starve Together granted I've got a good setup for live commentary by that point! To close out this first post, what are your impressions of the first video? I know my stumbling commentary over the first day of gameplay is hardly edge-of-your-seat thrilling, but what do you think about the format? Is just doing a single day too little content? Should I go for two days instead or maybe alternate? Is the title okay or just kind of dumb? Is video/audio quality clear enough to be enjoyable? Thanks for your help guys, I look forward to hearing your responses! VIDEO ARCHIVE (links to all future videos will be compiled here for viewer convenience) A Don't Starve A Day - Woodie Day 01 A Don't Starve A Day - Woodie Day 02 A Don't Starve A Day - Woodie Day 03 A Don't Starve A Day - Woodie Day 04 A Don't Starve A Day - Woodie Day 05 A Don't Starve A Day - Woodie Day 06 A Don't Starve A Day - Woodie Day 07 A Don't Starve A Day - Woodie Day 08 A Don't Starve A Day - Woodie Day 09 A Don't Starve A Day - Woodie Day 10 A Don't Starve A Day - Woodie Day 11 A Don't Starve A Day - Woodie Day 12 A Don't Starve A Day - Woodie Day 13 A Don't Starve A Day - Woodie Day 14 A Don't Starve A Day - Woodie Day 15 A Don't Starve A Day - Woodie Day 16 A Don't Starve A Day - Woodie Day 17 A Don't Starve A Day - Woodie Day 18 A Don't Starve A Day - Woodie Day 19 A Don't Starve A Day - Woodie Day 20 A Don't Starve A Day - Woodie Day 21 A Don't Starve A Day - Woodie Day 22 A Don't Starve A Day - Woodie Day 23 A Don't Starve A Day - Woodie Day 24 A Don't Starve A Day - Woodie Day 25 A Don't Starve A Day - Woodie Day 26 A Don't Starve A Day - Woodie Day 27 A Don't Starve A Day - Woodie Day 28 A Don't Starve A Day - Woodie Day 29 A Don't Starve A Day - Woodie Day 30 A Don't Starve A Day - Woodie Day 31 A Don't Starve A Day - Woodie Day 32 A Don't Starve A Day - Woodie Day 33 A Don't Starve A Day - Woodie Day 34 A Don't Starve A Day - Woodie Day 35 A Don't Starve A Day - Woodie Day 36 A Don't Starve A Day - Woodie Days 37-49 (Oops) A Don't Starve A Day - Woodie Day 50 A Don't Starve A Day - Woodie Day 51 (Audio Only) A Don't Starve A Day - Woodie Day 52 A Don't Starve A Day - Woodie Day 53 A Don't Starve A Day - Woodie Day 54 A Don't Starve A Day - Woodie Day 55 A Don't Starve A Day - Woodie Day 56 A Don't Starve A Day - Woodie Day 57 A Don't Starve A Day - Woodie Day 58 A Don't Starve A Day - Woodie Day 59 A Don't Starve A Day - Woodie Day 60 A Don't Starve A Day - Woodie Day 61 (Audio Only) A Don't Starve A Day - Woodie Day 62 A Don't Starve A Day - Woodie Day 63 A Don't Starve A Day - Woodie Day 64 A Don't Starve A Day - Woodie Day 65 A Don't Starve A Day - Woodie Day 66 A Don't Starve A Day - Woodie Day 67 A Don't Starve A Day - Woodie Days 68-69 A Don't Starve A Day - Woodie Day 70 A Don't Starve A Day - Woodie Day 71 A Don't Starve A Day - Woodie Day 72 A Don't Starve A Day - Woodie Days 73 & 74 A Don't Starve A Day - Woodie Days 75 & 76 A Don't Starve A Day - Woodie Adventure Mode Day 1 A Don't Starve A Day - Woodie Adventure Mode Day 2 A Don't Starve A Day - Woodie Adventure Mode Day 3 A Don't Starve A Day - Woodie Adventure Mode Day 4 A Don't Starve A Day - Woodie Adventure Mode Day 5 A Don't Starve A Day - Woodie Adventure Mode Day 6 A Don't Starve A Day - Woodie Adventure Mode Day 7 A Don't Starve A Day - Woodie Adventure Mode Day 8 A Don't Starve A Day - Woodie Day 76.5
  14. Just found. Some Russian guy made a funny movie in the style of silent movies. Apparently, he will continue to do it. Texts in their own language and in English. Which is good, otherwise I would have understood nothing from Poland I'll just leave this here. http://youtu.be/a9BmsPxaLjo
  15. Please choose a category *Pick the option that fits the issue the most. Ideally use this in your thread title aswell* [Gameplay] Platform * Pick your platform. For instance, standalone on Mac is also possible.* [*]Steam Do you use mods? yes, but only mods that add new characters and doesn't modify vanilla ones, and I wasn't using a mod character Version Number 83854 Issue title Lucy stuck floating in the ar after Woodie transformation. Steps to reproduce I have a feeling this is just somthing with a chance to happen or that happened due to a coincidence and will be hard to reproduce, but here's what I did. Enter Maxwell's door as Woodie, and transform on the first day. Spend two days as a beaver, and transform back. Return to Lucy. When I did so, she was floating above the floor and I couldn't pick her up. Describe your issue I discovered Maxwell's Door as Woodie. On the first day, I chopped enough tree to transform. I went around the land for a couple of days, gnawing up some resources to collect later. I didn't notice if she was floating when I was transformed. When I transformed back, I went a little bit south back to where I transformed at, to find my items laying about as they should be, and Lucy floating higher than Woodie's head. Clicking on her and holding space near her both just left Woodie's sprite twitching furiously under her. She gave occassional dialogue clips as though she were laying about per usual, (and wow some of those are heartbreaking, especially when you're physically inable to pick her up.)
  16. Bored at work, figured I'd doodle. This is what the other items in Woodie's inventory think of Lucy.
  17. The video says it all Also you can put your reactions here