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[00:00:00]:
System Memory:
        Memory Load: 54%
        Available Physical Memory: 7367m/16147m
        Available Page File: 5424m/17171m
        Available Virtual Memory: 134213501m/134217727m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 12m
        Working Set Size: 12m
        Quota Peak Page Pool Usage: 180k
        Quota Page Pool Usage: 180k
        Quota Peak Non Paged Pool Usage:13k
        Quota Non Paged Pool Usage: 13k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 556225
[00:00:00]: Current time: Tue May 16 18:34:18 2023

[00:00:00]: Don't Starve Together: 556225 WIN32
[00:00:00]: Build Date: 1969
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (10592)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:1.38
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 27016)
Setting breakpad minidump AppID = 322330
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:01]: THREAD - started 'StreamInput' (14012)
[00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:01]: Token file not found: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt, success: F, len: 0
[00:00:01]: Token file not found: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt, success: F, len: 0
[00:00:01]: HardwareStats:
  OS
    name                      Microsoft Windows 11 Home
    version                   10.0.22621
    platformSpecific          SP 0.0
    architecture              64-bit
  CPU
    clockSpeed                2688
    name                      11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz
    manufacturer              GenuineIntel
    numCores                  6
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM
    megsOfRam                 16384
  GPU
    megsOfRam                 4095
    videoModeDescription
    name                      NVIDIA GeForce RTX 3050 Laptop GPU
    driverVersion             27.21.14.6262
    driverDate                20210511000000.000000-000
    refreshRate               0

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x64
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: Running main.lua

[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: ConsoleScreenSettings could not load consolescreen
[00:00:02]: bloom_enabled       true
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:03]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (19580)
[00:00:04]: FilesExistAsyncThread started (21894 files)...
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files: 319666 MB
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Failed (6): "E_INVALID_TOKEN"
[00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:04]: !!!! Your Server Will Not Start !!!!
[00:00:04]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:04]: No auth token could be found.
[00:00:04]: Please visit https://accounts.klei.com/account/game/servers?game=DontStarveTogether
[00:00:04]: to generate server configuration files
[00:00:04]:
[00:00:04]: Alternatively generate a cluster_token you can
[00:00:04]: open the console from a logged-in game
[00:00:04]: client with the tilda key (~ / ù) and type:
[00:00:04]: TheNet:GenerateClusterToken()
[00:00:04]: This will create 'cluster_token.txt' in
[00:00:04]: your client settings directory. Copy this
[00:00:04]: into your cluster settings directory.
[00:00:04]: [Connect] PendingConnection::Reset(true)
[00:00:05]: ... FilesExistAsyncThread complete
 

This is what happens when I run the null renderer.

Check client log too, post that one.

But it also says you don't have an Etoken, please do what it asks and try that, you seem to be trying to run a dedicated server, why don't you just run a normal one?

Edited by Lokoluna

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