WaterThree Posted May 9, 2023 Share Posted May 9, 2023 A tool to limits one or more Duplicant only move or do something in the region that is selected. Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/ Share on other sites More sharing options...
SGT_Imalas Posted May 9, 2023 Share Posted May 9, 2023 use doors with limits on them ? Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/#findComment-1634273 Share on other sites More sharing options...
WaterThree Posted May 10, 2023 Author Share Posted May 10, 2023 14 hours ago, SGT_Imalas said: use doors with limits on them ? Thank you.It's a good idea most time.But when some area become dangerous,it's bad.Before the door was built,other duplicant may continually go into the area for something like food,material for building etc. It's boring to keep stoping them or change the going requests before the door was built.It could be worse when the closest material for the door exist in the dangerous area. Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/#findComment-1634382 Share on other sites More sharing options...
DolphinWing Posted May 11, 2023 Share Posted May 11, 2023 So why not build a door before digging or exploring so-called dangerous area. It's not a easy detection to mod developers to detect or plan a non room area. Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/#findComment-1634484 Share on other sites More sharing options...
WaterThree Posted May 11, 2023 Author Share Posted May 11, 2023 11 hours ago, DolphinWing said: So why not build a door before digging or exploring so-called dangerous area. It's not a easy detection to mod developers to detect or plan a non room area. Yes.Something bad happened because I don't have enough experience. How about a air door which could be built at once without any duplicant?Seem like that the true contradiction is something unexpected happen suddenly but don't have a way to stop duplicant get hurt efficiently.Will it be easier? Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/#findComment-1634537 Share on other sites More sharing options...
degr Posted June 12, 2023 Share Posted June 12, 2023 How is about just block passage with <something> like a door or even tiles "with highest priority", and return back to your problem later when ready? It should not take a lot of time, and you may always move your duplicants back manually Link to comment https://forums.kleientertainment.com/forums/topic/147713-mod-request-movement-limitation/#findComment-1640513 Share on other sites More sharing options...
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