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@Serpens

This is the same person who, under the teleportal mod, wrote that he could not install the mod because Steam did not want to download it
I Trololo34

 

I had to use this mod, and the new one you uploaded to the teleport github

When unzipping the zip file, there are two folders there and I didn’t understand to be honest where they are, but the first folder, as I understood the mod itself, but the second one didn’t understand why
After I managed to make the game see your two mods, but when you turn on the adventure mod, it tries to download the same teleport mod from Steam, I fixed this by deleting a few lines in the code so that the mod does not request this mod because I I installed it manually, but when I try to start the game it just crashes

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https://forums.kleientertainment.com/forums/topic/147604-help-me-please/
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But when I go into the game and activate mods, the game just crashes.

That's why I'm asking for help, because I don't understand why Steam downloads some mods perfectly, and some like this doesn't download and you have to do it like this

6 hours ago, nikotrollface said:

But when I go into the game and activate mods, the game just crashes.

That's why I'm asking for help, because I don't understand why Steam downloads some mods perfectly, and some like this doesn't download and you have to do it like this

down

Adwent.zip

Edited by GodIess

I got no email notification, maybe your tagging of me did not work or so.
Don't use the file from this forum, use the github file (or even better the steam file, since this is usually newer).
But also this might possibly not work correctly because I think even the folder naming is important, since I use depencies:
mod_dependencies =
{
    {
        workshop = "workshop-756229217", -- dependent on my teleportato mod. this will automatically load it, when enabling adventure mod.
    }
}
I cant offer more support for the github version, it is better when you get the steam download to work.

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