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Celestial Champion should Drop A Static after it's first death! Moonstorm event should be faster!


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Now that we are going into another grindy area of DST I would like to bring up an old suggestion of having the CC drop a static upon it's first death. This would make no change in how fast you can kill CC and would only be a small QOL update to being able to farm more CC crowns for people doing larger bases. As of right now the main issue is that the moonstorm event takes quite a while. Wagstaff can ask for an item that wont spawn for another 40 seconds and it's just a lot of waiting around doing nothing. It would be nicer if he asked for items already spawned, as well as had shorter periods of time inserting new items and asking for them. This would make the event so much less painful. Additionally, I and many other people have talked about being able to get the shards and gleams in the time it takes for to get two statics and if the CC dropped a static that would be the third and final one you need for extra repetition of the fight. Imagine 18 Statics instead of being only 6 CC fights would then become 9. 

Overall I think the grind of this boss should be more oriented towards the fight, the actual interactive gameplay, instead of the boring moonstorm grind. Killing 3 phases of a boss that deals a lot of damage is still definitely difficult! Just asking for some small but useful QOL changes!

I use a mod that allows cc to drop all the materials upon defeat so that I can summon it again ( though the statics do have a cooldown of like 20 days have to do a bit of watiting).

Wagstaff minigame is fun, but my god is so incredibly tedious when repeating.

I do like this idea but it would make more sense if the restrained static dropped from the lunar siphonator when it is destroyed by the cc spawn along with a few of the other ingredients used to craft it.

6 hours ago, Spino43 said:

Wagstaff minigame is fun, but my god is so incredibly tedious when repeating.

It was fun for me only when I was playing beta of the update and was doing mini game for the first time.

At first, I was all like "No way,  its Wagstaff: Dont Starve!!" and literally the second time I was doin it mini game was boring and tedious asf...

I made a suggestion like this in the past that also allows for other cool stuff in the future.

Quote

What if Klei added a new blueprint-like item that made it so you would get a structure prebuilt in the crafting menu without needing the resources. So if say, you killed the Celestial Champion and mined the rocks, they'd drop this new blueprint-like item for the Lunar Siphonator. Then you learn it, consuming the item on use, and you could build a new Lunar Siphonator immediately, lowering the cost of the complete structure by 1 Restrained Static, 5 Moon Gleams, and 2 Electrical Doodads. Call it construction bundle or something and then Klei could do some pretty cool stuff with it in the future.

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