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Webber should be able to make his own version of wurt’s clever disguise, with some added benefits. I suggest three new hat that would be crafted with a dried spider (will have diffferent hats for different spiders) (get to dried spiders later), eight webs, and two glands (four if nurse variant), two hound teeth (four if warrior variant). The spider hat would have durability (repairable by sewing kit) and would make all nearby spiders neutral. The warrior spider hat makes spiders neutral and will even have them protect you if they see you get hurt. It would also make you have no penalty for stepping on webs. The nurse spider hat will make all spider neutral and you will even get a guard of up to two regular spiders that protect and attack with you.

The new dried spider food item would be made by first capturing a spider and then putting it on a drying rack. A normal spider with make dried spider, and will have the same spoil time as jerky. If eaten it will give you fifty hunger, minus five sanity and health. A spider warrior will make dried spider warrior and will give seventy five hunger, minus five hunger and health. A nurse spider will give you a dried nurse spider giving you fifty hunger forty health, minus twenty five sanity.

Extremely unique, and a really great idea for webber. If wurt gets a disguise, why doesn't webber? This is a very creative way for him to make it as well, and it's kind of funny especially since webber is supposed to be the kind hearted character. Having him be the one able to dry spiders is a really good idea, and its nice to get an item that allows for spiders to stop attacking you without having to kill spider queen every time. Wonderful idea.

if anyone could dry spiders then i would rack up the santy/health penalty, 50 to 75 food for putting a single spider on the rack is too busted, i'd give it -50 sanity and -15 health (for non-nurse) considering you're eating an entire dead spider rather than just its meat

I will admit that hunger bonus is probably too high, but I feel that having it take away fifty sanity is a little extreme. Maybe fifteen would be a good number. Another possible nerf could be having at a max stack size of one. That might help with balancing. Also adding, Webber shouldn’t have any health taken away, because monster.

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