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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

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Found 7 results

  1. So, I came back to Don't Starve and I found a mod that was missing something so I decided to add the item it was missing as a diversion of nightly intent, and I finally got the code to work after using a few tutorials (that when i tried to dump into the game they didn't work either, go figure) and staring at other mods, however... Problem: there's a facial texture ( I think its the mouth animations) that are clipping through the middle of the glasses from the front, and clipping the bottom from the side Other Problem- the on the ground texture doesn't work and the glasses disappear when dropped. I will be the first to say I know little of what I am doing, I based the initial layout from the desert goggles .tex file but had to drop both the positions to not look goofy. I need to modify and shrink the texture but the nose piece is completely gone in the face and I have no idea how to fix that. It is not character specific, other characters do it as well. I'm sorry if this has been asked before. *The character isn't mine, the glasses are, she needs them.* hat_tereziglasses.lua
  2. Hi guys, I have made custom hat for my character it's warm and comfortable ushanka. When I throw it on the ground it just disappears. I have used Cheerio hat as template. Taern TEST1.zip
  3. Hi guys, Just wanted to share a short video I've made of my one-year camp (yes: more than 365 days surviving!). Basically, I've farmed the whole map during this time, and have a bunch of other camps in it. Last thing I've done in that game was creating a Zoo! If you have questions or need advices regarding my camp, feel free to ask . Here is the video.
  4. Bug Submission Please choose a category [Graphics] Platform [*]Chrome Version Number - Issue title Strange graphics on start page Steps to reproduce Open Don't Starve Describe your issue
  5. What if pirates spawn sometime after you put too much gold in one chest? They would dock their ship at the coast then try to steal items from your chests (like krampus) and, instead of disappearing into a magical sack, they would run back to their ship. New mobs:Pirate- spawns in groups of 5-8. [Drops- Gold Nuggets, Cutlasses, and Muskets]Captain- spawns from ship once all pirates have been killed. [Drops- Gold Nuggets, and Captain's Hat]New items:Cutlass- has the same durability as the spear, and does more damage than tentacle spike.Musket- can fire 50 shots before breaking, using Musket Balls as ammo.Musket Ball- Used as ammo in a Musket.Captain's Hat- obtained by killing a Captain. When wearing this, you can trade gold to a Captain for Musket BallsMaybe even a boat or other items on the ship.
  6. Bug Submission Please choose a category [Graphics] Platform Steam Version Number - Issue title Graphic goes haywire Steps to reproduce open steam play game graphic goes haywire plus bad resolution Describe your issue I have now encounter this problem i am unable to play this game for 3 weeks now since the black screen now that have been fixed i now encounter this problem. when i change the resolution the resolution to 1366x768 the buttons are out of place and this didn't happen before here is the what the ingame looks like with the graphic all messed up
  7. Firstly, hi to the Don't Starve community and devs! I'm a newbie but brimming with creative ideas (mostly thought up whilst in the shower, perhaps disturbingly) so wanted to share this and hopefully get a good response 1) Hardware cursor I noticed while playing that there was one thing a little out of place, the cursor. Now this seems trivial but it would be really cool to have a cursor which fits the rest of the game style a lot better. Something simple would suffice, but a context-sensitive cursor would be even better - by that I mean one which changes depending on whether you're hovering over an aggressive enemy (attack cursor) or something you can gather (gathering cursor) etc. etc. you get the point! 2) Hat abilities! Considering how the game is supposed to be about a mad scientist being thrown into a wilderness survival environment, I was actually surprised to find that there weren't really that many "crazy inventions" or gadgets to be able to build later on in the game. Perks as the player progresses for example, by that I mean things like minor speed boots or gathering speed increase etc. and I ended up thinking that it would be a great place to do this on the hats, as some of them already do provide a perk of some kind (i.e. protection from the Football hat). My ideas are as follows: Straw hat - Considering this is made from gathering cut grass and is available early on in the game, this hat could provide a perk when worn such as a slight increase in gathering speed for grass/twigs/berries. Not a lot, but enough to be noticeable and allow you to bring back just that bit extra when you go on a days' foraging trip. Beefalo hat - This hat could allow you to get double the amount of manure from each manure pile, therefore cutting down your time needed to gather fertiliser. Another fun side effect could be that it makes your beard grow a little faster (due to all the hair gone into making it!) which would allow those playing the main char to create a Meat Effigy a day or two faster than normal if wearing this hat all the time. Feather hat - As you have to trap a lot of birds for this to get their feathers, I though it would be pretty cool to have this hat provide you a VERY minor movement speed increase. BUT, allow that speed increase to mean you can run up to and kill birds before they fly off - therefore negating the need to continue trapping them to get further feathers once you get to a stage of making this hat. This would remove some grindyness when getting future feathers once you've performed this the first time in each game. As you can see these hat perks give a number of very miniscule advantages. There are others of course but I can't think of any decent ideas for those right now but they would be along similar lines, such as the mining helmet not only lights your way but provides more stone and a higher chance of gold from each rock. Perhaps the cost of each hat would need to be increased along with this, but that would be acceptable. Working hard for good rewards makes a fun game The great thing about this is, you can only wear ONE hat at a time! So, there is a very distinct player choice as to which hat to use and when. E.g. do I take my straw hat to go foraging for the day, but should I also take another hat or two decreasing my inventory space just in case I meet some enemies or find a quarry on the way? I think the hats have a huge potential for some tiny perks and more could be added in future very easily to add further player choice into the game. The general premise should be, you work hard to get these hats in the first instance, but then once you have it, it makes your life a little bit easier in whatever field it is related. Cheers guys, hope to see some valuable feedback on these ideas Van.