Last_epilogue Posted March 21, 2023 Share Posted March 21, 2023 When we are talking about the public survival servers, especially Klei official servers, we often see something weird: a bunch of people joining in the beginning, pass the autumn and everyone just left. Some pros may fight bosses, go to ruins, but they all left as soon as winter comes. Noobs, on the other hand, don't know what to do. They either die to various mobs or just keep asking "where is the base?" and sit there do nothing. Yes, clearly everyone can choose to play as they want, even just first autumn, but I don't consider such activity being normal at all. This could due to various reasons: 1, People who are new to the game don't know what to do. Many I see just wanders around, hold an axe and pick stuff. They don't even know to make a torch for night, a weapon for fight, a science machine for tech--and there's Nothing telling them to. Even though Klei is making the game easier, I would say without a tutorial or suggestion words this game is still costly for newer to learn. Play with ur friends then! But the action of scratching for the beginning is better than listening to others' command, right? 2, If everything got resets when u offline, why u bother playing? I know thats what endless servers do, and I don't expect Klei to bring back endless public servers--thy can't afford it or whatever. Yet what's the meaning of survival then? The "losing everything" experience is good for singleplayer and fits the rhyme, but it's really costly for a group game. Not to mention after last UI update, u cannot search "survival/wildness/endless". They removed the option and replaced it with "default/custom", and I really don't see why. What do you think? I can't think up to a plan, but I do feel something is not right. You may argue against me saying "go play with your friends and make your own server then." But I really want the official servers to be better. I really want new people to learn something within game, instead of going to wiki for every content. I really want people to enjoy the content of winter, spring, summer and more, instead of keeping the cycle of first autumn. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/ Share on other sites More sharing options...
Cheggf Posted March 21, 2023 Share Posted March 21, 2023 Shut down some of them. It didn't used to be nearly this bad, but now that there's about 8 billion servers everyone is so prone to disconnect at the first sight of trouble. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626570 Share on other sites More sharing options...
WONTow Posted March 21, 2023 Share Posted March 21, 2023 Ima say it. Private servers shouldn't be public by default. You should check a tick specifically to make it public. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626571 Share on other sites More sharing options...
SapoLover Posted March 21, 2023 Share Posted March 21, 2023 3 hours ago, Last_epilogue said: Even though Klei is making the game easier, I would say without a tutorial or suggestion words this game is still costly for newer to learn. I agree. I'm watching a streamer that was new to Don't Starve. I helped them out by telling them some light tips to make him survive a bit longer. He made it past winter after 3 tries, he was very happy and then he made it past Spring and Summer on his first try almost on his own. A prodigy, right? Well, he has been sitting on his base doing nothing but plant and harvest crops the entire second and third year. I heard that the thing Klei wanted by not including achievements in Don't Starve was to prevent players from focusing too much in one goal and forget about everything else, but I think that not giving objectives at all is just as bad. New players are lost in a new strange mysterious world. Once I heard from a DST review "The game just gives you this mountain of stuff and says "here, have fun" ", It was a positive review, and I don't get why. I think it's like filling your inventory with stacks of random items in Minecraft and asking you to craft as much items as you can. It's at least entertaining when you know some things, but how will a new player that doesn't even know what a crafting table is do it? "They'll find out eventually". Yes, classic trial and error, but how long will it take? How many players will just get bored and never try again? How many players did it with no external help? Do I really have to check external sources of information to have fun? Can't the game help me a little bit by showing me some of its potential by itself? But most important... When will we get new Gladiator skins? Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626573 Share on other sites More sharing options...
Gashzer Posted March 22, 2023 Share Posted March 22, 2023 Klei publics are, and have always been, the worst servers for new players to learn the game. As klei said in their 2023 roadmap, dont starve/together is very much designed to be learned solo by yourself. If the first thing you do if you bought dst is join a Klei public server ofc you will never learn the game... you will just leech off better players instead of learning the hard way to survive yourself. The old endless servers made this problem worse hence where removed... you would join a fully built and maintained base requiring you to do nothing to survive. What Klei servers are good for tho; for pros to test their skills in an uncontrolled environment without the temptations of rollbacks. And for people to make new friends in a non serious, temporary world. What Klei servers shouldnt be for; groups of pre-existing friends treating the klei pubs as long-lasting private worlds. This sentiment is reinforced by the removal of endless klei servers. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626731 Share on other sites More sharing options...
Cheggf Posted March 22, 2023 Share Posted March 22, 2023 4 hours ago, Gashzer said: What Klei servers are good for tho; for pros to test their skills in an uncontrolled environment without the temptations of rollbacks People rollback all the time in Klei servers and like 95% of the time it passes. It's so annoying to lose 8 minutes and great RNG because some dude wanted to look cool and do content he sucks at while underprepared. On 3/21/2023 at 12:24 AM, WONTow said: Ima say it. Private servers shouldn't be public by default. You should check a tick specifically to make it public. Yeah a lot of client servers are not supposed to be public and have people kick you if you join since they forgot of don't know to change the server options. It should default to friends only so that if you see a public one you know it's public. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626752 Share on other sites More sharing options...
mima_ Posted March 23, 2023 Share Posted March 23, 2023 its really depend on player. i learn alot in public that reset autumn so many times . there is where i sharpen my first autumn skill to survive in next season alone. i dont afraid to ask more experinced player how to fight certain mobs like clockwerks, pigs, dogs or spider. or many other thing like how to cook, where to base etc the server not meant to be run in long time, im still thankful that when ever i want to learn it available in easiest season Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626894 Share on other sites More sharing options...
Waynel Posted March 23, 2023 Share Posted March 23, 2023 On 3/21/2023 at 3:39 AM, Last_epilogue said: When we are talking about the public survival servers, especially Klei official servers, we often see something weird: a bunch of people joining in the beginning, pass the autumn and everyone just left. Some pros may fight bosses, go to ruins, but they all left as soon as winter comes. Noobs, on the other hand, don't know what to do. They either die to various mobs or just keep asking "where is the base?" and sit there do nothing. There is nothing weird here and let me explain you why. When it comes to noobs they will either die during the first autumn or leave the server because they survived it while doing nothing and everyone else already left. As for pros, there are several alternative reasons for why a pro will leave such server at the end of autumn (in most cases): 1) they know the server is going to get regenerated pretty soon (not long after everybody leaves) so they won't invest time and effort into it by buildings farms, farming resources, etc. and staying past 1st autumn, and will simply play on private servers with friends or streamers, etc. 2) certains players don't want to play this game for more than an hour and come for an "adrenaline trip" and a ruins rush is fitting in that regard 3) ruins rushes provide certain people with an ego boost, think about the typical scene after the ruins rush is done when every noob stands in awe of a level 99 wizard that summons stars with powerful rods and conjures up piles of gold out of pig fat 4) babysitting/teaching game mechanics to noobs gets frustrating pretty quickly (and most likely they won't understand much of what you're trying to convey in the first place) Conclusion: if you're looking for a long term game (like a year or so) with decent randos on a public server, you most likely won't get it. On 3/21/2023 at 3:39 AM, Last_epilogue said: Yet what's the meaning of survival then? The "losing everything" experience is good for singleplayer and fits the rhyme, but it's really costly for a group game. My advice: never join such server with the thought of building a nice base with a pig farm or other farms as it will be extremely frustrating when it's time to leave the server on day 20 because everyone else already left. On 3/21/2023 at 3:39 AM, Last_epilogue said: I really want new people to learn something within game, instead of going to wiki for every content. I really want people to enjoy the content of winter, spring, summer and more, instead of keeping the cycle of first autumn. The wiki is an extremely good source of information in general; and sometimes you just have to check it to gather specific information (would you find out pearl's quests on your own for instance ? Or what's the purpose of a shadow atrium ?) But there's a plethora of mechanics/tricks that can only be learnt in-game and which won't be mentioned on the wiki. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626905 Share on other sites More sharing options...
Last_epilogue Posted March 23, 2023 Author Share Posted March 23, 2023 41 minutes ago, Waynel said: There is nothing weird here and let me explain you why. When it comes to noobs they will either die during the first autumn or leave the server because they survived it while doing nothing and everyone else already left. As for pros, there are several alternative reasons for why a pro will leave such server at the end of autumn (in most cases): 1) they know the server is going to get regenerated pretty soon (not long after everybody leaves) so they won't invest time and effort into it by buildings farms, farming resources, etc. and staying past 1st autumn, and will simply play on private servers with friends or streamers, etc. 2) certains players don't want to play this game for more than an hour and come for an "adrenaline trip" and a ruins rush is fitting in that regard 3) ruins rushes provide certain people with an ego boost, think about the typical scene after the ruins rush is done when every noob stands in awe of a level 99 wizard that summons stars with powerful rods and conjures up piles of gold out of pig fat 4) babysitting/teaching game mechanics to noobs gets frustrating pretty quickly (and most likely they won't understand much of what you're trying to convey in the first place) Conclusion: if you're looking for a long term game (like a year or so) with decent randos on a public server, you most likely won't get it. My advice: never join such server with the thought of building a nice base with a pig farm or other farms as it will be extremely frustrating when it's time to leave the server on day 20 because everyone else already left. The wiki is an extremely good source of information in general; and sometimes you just have to check it to gather specific information (would you find out pearl's quests on your own for instance ? Or what's the purpose of a shadow atrium ?) But there's a plethora of mechanics/tricks that can only be learnt in-game and which won't be mentioned on the wiki. You are correct. But still I want Klei to put more evidence onto those stuff ingame (even subtle ones) instead of us needing to wiki everything. Like making monuments or stone slabs in ruins when inspecting it gives u some clue about ruins, atrium etc? Or our character saying more specific clues like "We need to pay that mighty ant tribute!" or "this stuff can be used on..." The pearl's quest is actually quite a good example--you can know the quest from what pearl says to u. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626911 Share on other sites More sharing options...
Waynel Posted March 23, 2023 Share Posted March 23, 2023 22 minutes ago, Last_epilogue said: You are correct. But still I want Klei to put more evidence onto those stuff ingame (even subtle ones) instead of us needing to wiki everything. Like making monuments or stone slabs in ruins when inspecting it gives u some clue about ruins, atrium etc? Or our character saying more specific clues like "We need to pay that mighty ant tribute!" or "this stuff can be used on..." The pearl's quest is actually quite a good example--you can know the quest from what pearl says to u. Yeah I gave a horrible example in support of my argument lol. Maybe a clue based progress would be more stimulating indeed. Link to comment https://forums.kleientertainment.com/forums/topic/146655-how-to-make-public-survival-servers-better/#findComment-1626915 Share on other sites More sharing options...
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