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All new wilson beta things (updated 2.0 electric boogalo)


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On 3/2/2023 at 8:56 AM, lakhnish said:
On 2/28/2023 at 10:11 AM, SomebodyRandom said:

Is it possible to block the Daywalker's spawner similar to the way you can block the Loot Stash's spawner in order to force them to spawn in a specific location?

Yes.

I need to make a correction to this.

Yes, you can block the spawners, but you also have to make sure that the player isn't in the area for the next spawn, or else it will choose a different spawner, breaking that structure you placed down.

Since the boss is now located in the caves and the number of spawners are only a handful, just marking out where the spawner is should be good enough (maybe even using Ocuvigils in a way so they won't break when fighting the boss).

Or you could do both, block off all but one spawner and have an ocuvigil at the spawner you do want to check if the boss actually spawned.

12 minutes ago, Evelo said:

I think this is a typo. Amazing work btw, thank you for keeping this updated.

WTH. i saw myself make that typo and i correct it...
ffs, thanks for notifying me i'll update it

It might be worth mentioning that the amount of beard hair that drops with each stage. One at the first stage, two at the second stage, and I think five at the third if I recall correctly, someone please correct me if I'm wrong. It's kind of neat because even though completely shaving a fully grown beard drops one less hair compared to before, you can still produce them much faster if you only shave when you reach the third stage and let it grow back from the second.

Love that you put all this info in one place by the way, it was extremely helpful for me!

Edit: Yep I got it wrong, you actually get six beard hairs from shaving the third beard stage, meaning the amount you get from shaving an entirely full grown beard is still the same. That also means you get a slightly higher beard hair yield from only shaving the third stage than I first thought!

3 hours ago, Stonetribe said:

It might be worth mentioning that the amount of beard hair that drops with each stage. One at the first stage, two at the second stage, and I think five at the third if I recall correctly, someone please correct me if I'm wrong. It's kind of neat because even though completely shaving a fully grown beard drops one less hair compared to before, you can still produce them much faster if you only shave when you reach the third stage and let it grow back from the second.

Love that you put all this info in one place by the way, it was extremely helpful for me!

Wow that makes the faster beard growing perk much more attractive, you’re about to grow back your magnificent beard every 6 and a half days, getting enough beard hair for a meat effigy, and still keep the benefits of insulation and your beard storage.

On 3/11/2023 at 8:03 PM, Stonetribe said:

It might be worth mentioning that the amount of beard hair that drops with each stage

i got a bit busy while more patches were released.
if you wanna detail the information and data for it in a reply to this i'll be happy to append it to the original post for other people

i tried to lay out as much information in the post as possible but i didn't want to add anything i didn't go through checking to make sure i know what i'm talking about
so if you are interested in getting the information i would definitely add it

10 hours ago, UltraShadow01 said:

i got a bit busy while more patches were released.
if you wanna detail the information and data for it in a reply to this i'll be happy to append it to the original post for other people

i tried to lay out as much information in the post as possible but i didn't want to add anything i didn't go through checking to make sure i know what i'm talking about
so if you are interested in getting the information i would definitely add it

I did double check and test it out myself yesterday. One beard hair for shaving the first stage, two for the second stage, and six for the third stage. I don't there's anything more to it than that though.

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