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[suggestion] Suspicious dirt piles should sometimes lead to no-eyed deers


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Hello

 

Currently, I have a game in eternal winter mode.

Once I've get all things I need to survive during this neverending winter, I started to look after extras, like Klaus.

But ... there's no no-eyed deers on the map. :(

I've searched for them everywhere : decidious forests, mosaic biome and many other places, but nothing ...

Also try the consol command c_announce(tostring(c_counttagged("deer"))), but it say 0.

 

So I think it may not be a bug, and the deer may have despawn for some reason.

But for this type of game, it would be great if the suspicious dirt piles could sometimes lead to a group of no-eyed deers, so that we could have a chance to fight Klaus. ;)

Perhaps this could only occur in mosaic and deciduous forest biomes (the biomes that no-eyed deer naturally spawn in), similar to how volt goats can only be spawned from suspicious dirt piles in the oasis desert.

@Spino43 : I know that point. And an eternal winter game start with 10 days of automn.

I don't know if the deer just no spawned or if they were killed during these 10 first days. But klaus is a winter boss, so there should be a way to fight him at least once without using consol command to generate the antler key.

 

@bjanmanjs : That's exactly what I thought. :)

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