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Hostile flare changes


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1 hour ago, splorange said:

good thing we don't need to do that anymore, because we can now kill several deerclops and allow more than one player in the multiplayer-oriented game to have a strong item!

also, saying "just spawn the things in" will always be a poor argument, counter-productive, and silly

i find it especially comical in this scenario because you are making the argument to REMOVE a feature and then telling others to modify the game to make up for the removed feature

if you want validation for playing a "hard game", then you should look for self-imposed challenges. for example i didn't use bundle wraps for the longest time because i didn't enjoy using them (my mind has changed). you don't need to use an eyebrella if you find it too powerful.

It's such a poor argument that you ignore literally everything everyone said in this entire thread just to vent for several paragraphs because I said the word console. Why not address real arguments instead of poor ones? Are you incapable?

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