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Allow frozen larvae to be attacked


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If you are using the strategy of freezing the larvae when fighting Dfly, you sometimes run into an issue where Dfly will enrage cause the larvae took too long to break. 

Dfly doesn't consider the larvae to be dead until the frozen larvae bursts into flames and sometimes the timing makes it so that the larvae bursts after dfly wakes up from its sleep via a Panflute.

This issue used to be resolved when the player could just break the larvae themselves.

It would be appreciated if this change was reverted since dfly considers the larvae to be dead not when they are frozen but when they burst.

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3 hours ago, ArubaroBeefalo said:

DF counting them as death

A reasonable change to fix this timing issue the fight is a lot better when using a controller with the change to the ice staff so I would like to retain it as much as it can be.

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