Snapchrap Posted September 4, 2022 Share Posted September 4, 2022 As a megabaser, I would love to have more options for turf. We have the Terra Firma Tamper to create them, so should Klei add more? It doesn't even need to have a specific biome to access these turfs, just being able to craft them to have them available would be great. Please Klei, just more options ): Link to comment https://forums.kleientertainment.com/forums/topic/142997-we-need-new-turfs/ Share on other sites More sharing options...
Malfario Posted September 4, 2022 Share Posted September 4, 2022 i think a good way to add new turfs might be with a new npc. A trader of luxurys and expensive silks the starvers can bought items from. Personally i believe an npc is the best option because the turfs they could sell will not be limitated to the aestethic of a new biome, we could get new kinds of carpets, new roads and etc with they own aesthetics. Regarding they appearence of said npc, since DST has a lot of references to colonialism and imperialism and the 19´century in general, a silk trader, wondering exotic lands in search of luxurys and money would see fitting enough. Link to comment https://forums.kleientertainment.com/forums/topic/142997-we-need-new-turfs/#findComment-1596966 Share on other sites More sharing options...
Snapchrap Posted September 4, 2022 Author Share Posted September 4, 2022 35 minutes ago, Malfario said: i think a good way to add new turfs might be with a new npc. A trader of luxurys and expensive silks the starvers can bought items from. Personally i believe an npc is the best option because the turfs they could sell will not be limitated to the aestethic of a new biome, we could get new kinds of carpets, new roads and etc with they own aesthetics. Regarding they appearence of said npc, since DST has a lot of references to colonialism and imperialism and the 19´century in general, a silk trader, wondering exotic lands in search of luxurys and money would see fitting enough. turn the cobblestone road in the "silk road" of sorts then? That would definitely be an interesting addition to the game where you could just find npcs wondering down the road. Who would they be, maybe pigs? Link to comment https://forums.kleientertainment.com/forums/topic/142997-we-need-new-turfs/#findComment-1596968 Share on other sites More sharing options...
. . . Posted September 4, 2022 Share Posted September 4, 2022 I would like the current turfs to have higher res texture first since they are kind of blurry still if you zoom in a little. after that I think some new turf would be nice (like the beard turf from hamlet) Link to comment https://forums.kleientertainment.com/forums/topic/142997-we-need-new-turfs/#findComment-1596972 Share on other sites More sharing options...
ADM Posted September 4, 2022 Share Posted September 4, 2022 What's the most important is to have different textures to have more palettes of colors, I want something green and rocky, purple and natural... there's tons of combination and having all of them is, well, likely unachievable but having some progress done toward that would be better than carpet = purple, maybe turf skins could achieve something here, brand new turfs or, hell, even a painting tool to recolour existing ones. Link to comment https://forums.kleientertainment.com/forums/topic/142997-we-need-new-turfs/#findComment-1596973 Share on other sites More sharing options...
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