Merkury90 Posted September 4, 2022 Share Posted September 4, 2022 So, I have been looking into that topic for quite some time but I have to admit defeat. No matter what I tried I just was not able to make a yaml file that will spawn seed with certain mutation. For some reason when you try to create a yaml file with debug mode it just creates file with clean seed. I know that somewhere somehow save file is storing the mutation IDs for certain seeds but I cannot recreate it. Did anyone managed to somehow do it? Do I need some special tag in yaml file or is it just not possible to "cheat in" mutated seeds? Thanks in advance! Link to comment Share on other sites More sharing options...
pether Posted September 4, 2022 Share Posted September 4, 2022 I'm not really sure what are you trying to achieve, but this mod may help you to have mutated seeds in sandbox: https://steamcommunity.com/sharedfiles/filedetails/?id=2493249462 Link to comment Share on other sites More sharing options...
sakura_sk Posted September 4, 2022 Share Posted September 4, 2022 Doesn't the game select a random mutation on seed spawn? If there were separate mutant IDs we would also have mutant seed sorting in conveyor filter, right? Link to comment Share on other sites More sharing options...
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