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(Tryhard Warning and Mild Bob Ross Exposure) How I Learned Animation Canceling


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Man did I miss playing DST:D I have been playing between the updates, but IRL stuff kept me really busy from fully enjoying the game and practicing stuff. Now I’m on vacation after a long time, and I decided to post another video. This time I wanted to learn something new that I’ve always found interesting: animation canceling, and not on a Beefalo. This video will be a compilation of my footage practicing animation canceling for the first time. Maybe someone will learn something from this video, or gets motivated into trying this technique, but keep in mind that this is a demonstration video and not a guide or a tutorial. Anyways, I hope you guys enjoy!

Interesting video, though I am noticing how in your experiments with the beefalo and the Dfly have shown to be very hit or miss. Both being able to land between 6 and 7 hits. I did count the rare 8 hit which was impressive while also not taking damage. So there is room for improvement to be sure for more consistency. Best of luck in practice.

1 hour ago, Evelo said:

Interesting video, though I am noticing how in your experiments with the beefalo and the Dfly have shown to be very hit or miss. Both being able to land between 6 and 7 hits. I did count the rare 8 hit which was impressive while also not taking damage. So there is room for improvement to be sure for more consistency. Best of luck in practice.

Yep, I definitely need to practice a lot more but the footage is from my learning process anyways. I don't think I have ever seen someone since the Fuelweaver update to have uploaded a video where they tried figuring out something hard in the game, so I wanted to experiment with this format as well.

But even though it did feel rewarding when I pulled the cancels off, I don't think it makes a huge difference in an actual gameplay. Especially because of the stunlock removal and the boss fights already taking quite long. So I'm not even sure I will be mastering animation cancels until I find a creative way to rush a boss or something.

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