youwillfly Posted August 16, 2022 Share Posted August 16, 2022 For AFW, I believe many people are stuck in second stage. I usually divide the second stage of the weaver into N laps whitch the 'lap' starts with the current invincibility and ends with the next invincibility.Within each circle, the Weaver has many skill types and short skill intervals, which leads to a very fast fighting rhythm. About the routine play of AFW,We have many different types of equipment to cope with the skills of AFW,whtich the difficulty lies in the high requirements for equipment switching: 1. There are a lot of equipment involved. 2. The equipment switching requirements are very fast. The characteristics of these two aspects can easily cause confusion, resulting in difficulty in operation. So if the switching requirements of equipment can be reduced, the difficulty of the weaver will also be greatly reduced. I figured out a solution, which is shown in the following picture. The video site: Improved way to kill AFW (battle start 2:50) If you use Wanda,you can see Kill AFW without injury If you have another partner, you can see Two Player kill AFW and Two player kill AFW without injury Link to comment https://forums.kleientertainment.com/forums/topic/142645-afw-simple-way/ Share on other sites More sharing options...
Nicolas Liu Posted August 16, 2022 Share Posted August 16, 2022 Good bro. btw pointed out a mistake of word choice. It is better to say "I figured out a solution" because it is produced through your trial and error and not through just referencing an existing solution. Link to comment https://forums.kleientertainment.com/forums/topic/142645-afw-simple-way/#findComment-1594494 Share on other sites More sharing options...
cybers2001 Posted August 17, 2022 Share Posted August 17, 2022 The other issue is that both the unseen hands and the woven shadows cooldowns are tracked separately, so if you focus too much on one without the other, all you end up doing is staggering the cooldowns of them, resulting in more time spent either killing woven shadows or hitting unseen hands, and less time just fighting FW. Edit: Ah watching the video, I see what you mean. Yeah keeping a few woven shadows alive when you go to clear the hands is definitely an important step here! Link to comment https://forums.kleientertainment.com/forums/topic/142645-afw-simple-way/#findComment-1594565 Share on other sites More sharing options...
youwillfly Posted August 17, 2022 Author Share Posted August 17, 2022 3 hours ago, cybers2001 said: The other issue is that both the unseen hands and the woven shadows cooldowns are tracked separately, so if you focus too much on one without the other, all you end up doing is staggering the cooldowns of them, resulting in more time spent either killing woven shadows or hitting unseen hands, and less time just fighting FW. Edit: Ah watching the video, I see what you mean. Yeah keeping a few woven shadows alive when you go to clear the hands is definitely an important step here! Yes, in this way, the operation of each lap can be almost the same. Link to comment https://forums.kleientertainment.com/forums/topic/142645-afw-simple-way/#findComment-1594574 Share on other sites More sharing options...
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