Parusoid Posted July 28, 2022 Share Posted July 28, 2022 I noticed new players have hard time realizing they are getting hit by a ranged attack coming from McTusk, and its pretty hard on them since the damage is high, players have to deal with the hounds at the same time, so the chaos does not help noticing needle-thin projectile. Unlike other ranged attacks in game (Bishop, Sea Weed) the projectile from blow darts is indeed the least visible My suggestion is to make the blow dart (all kinds) projectile more visible Link to comment Share on other sites More sharing options...
oregu Posted July 28, 2022 Share Posted July 28, 2022 Also another thing that makes it less visible is that (I think) it looks like it has a lower FPS than other projectiles. Either the animation or my eyes are wonky. Link to comment Share on other sites More sharing options...
goatt Posted July 30, 2022 Share Posted July 30, 2022 To make it more visible, a simple way may be to add thick animation of air friction. For example Link to comment Share on other sites More sharing options...
ShadowbirdRH Posted August 1, 2022 Share Posted August 1, 2022 Some manner of visible trail for projectiles does sound useful, like a brief distortion or afterimage along its trail. Link to comment Share on other sites More sharing options...
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