goatt Posted July 16, 2022 Share Posted July 16, 2022 It's good for soul management. It's clear to see that sometimes it's possible to save 1 soul with little bit more walking. For the problem of map icon pollution: The soul indicators become invisible 0.5 second after the cursor stops moving. Link to comment Share on other sites More sharing options...
Daniel86268 Posted July 16, 2022 Share Posted July 16, 2022 You can literally just move the cursor to see where it switches over. Fast enough to not be a bother, and for those who don't care for a single soul, can just soul hop. I think it's fine how it is. Link to comment Share on other sites More sharing options...
goatt Posted July 16, 2022 Author Share Posted July 16, 2022 18 minutes ago, Daniel86268 said: You can literally just move the cursor to see where it switches over. Fast enough to not be a bother, and for those who don't care for a single soul, can just soul hop. I think it's fine how it is. That's literally why it was called "QoL". It's to do what we already can but in a more pleasant, easier, more convenient, or more efficient way. Link to comment Share on other sites More sharing options...
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