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[Game Update] - 251


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Don't Starve Together Patch 2.51 - 07/12/2022 (PlayStation)

  • Emergency Exit skin merged into the Scrap Metal Boat skin.
    • Players that own the Emergency Exit skin will have it removed from their inventory, and replaced with 1,350 Spools.
  • Accursed Trinkets are spawn protected.
  • Fixed Double Fence Gates sometimes not opening correctly on rotated boats.
  • Adjusted map zooming:
    • Sensitivity settings have been condensed down to 30 as a maximum.
    • Sensitivity default has been shifted down to 15.
    • Zooming is now framerate independent.
  • Players that die with curses now drop them and are not cursed anymore.
  • Igniting things will now play animations when doing so.
  • Fixed placing boat bumpers while standing near the edge of the boat.
  • Fixed items being kept in the inventory of a player who died in Wilderness mode.
  • Fixed a bug causing Knobbly Trees to sometimes look glitched.
  • Fixed a bug with loot in the pirate stash rotting and causing a crash.
  • Fixed a crash with the Beefalo Bell and players disconnecting.
  • Fixed Wortox's The Swashbuckler skin having different face cheek colours.
  • Fixed Willow's The Triumphant skin carrying an axe when holding other objects.
  • Fixed save/load and door open/close issues with Wood Gates placed on Boats.
  • Fixed Cannonball shadows momentarily appearing at (0,0,0) when shot.

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6 hours ago, JanH said:

Adjusted map zooming:

  • Sensitivity settings have been condensed down to 30 as a maximum.
  • Sensitivity default has been shifted down to 15.
  • Zooming is now framerate independent.

 

I don't like this! The map zooming from 249 was so perfect and so clean and smooth! I have no idea why was this changed :(. Now It's clunky and somehow when I zoom in-out it's like I'm losing frames!

+ I hope we are getting the [Saving...] crash + the loading times fix soon.

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