Jump to content

A smallish Walter slingshot ammo buff idea


Recommended Posts

So I've been thinking about ways to make the ammo types on Walter feel more useful for awhile and here's what I came up with not really sure if it's too much or too little so I figured I'd get you all to decide.

Miscellaneous change: freeze rounds, poop pellets, and slowdown rounds now fire as fast as a whip's swing. This change was mostly for the sake of freeze rounds as in it's current state it's much slower than a ice staff, requires a more expensive resource. The selling point is supposed to be that it's 2 shots in and stacks higher in a single inventory slot but it's ruined by it's fire speed.

Poop pellets: they now don't draw aggro from other mobs, also a mob hit by it can't reaggro on you for 4 seconds unless you hit them.

Spoiler

Interesting side note did you know Walter's poop pellets can't force a mob to drop aggro on another player or mob?

Slowdown rounds: these will now also add 1 second to the cooldown of each boss and mob's attack while they're under it's effect.

Cursed rounds: so instead of a shadow tentacle spawning instead it would be a shadow in the shape of Walter firing 1 or 2 shots at the enemy your fighting then disappears.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...