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Signal Switch "non toggle" alternative


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I often find myself wanting a switch that triggers a flow once, like "launch this rocket". I love how buffers/filters can be used to stagger various things like gantries and bunker doors to time everything just right, but the switch being a toggle means I have to setup a filter+automated notifier to remind myself to turn it off to avoid a 2nd launch the next time a rocket is available.

 

What I want is basically a user clickable button that fires a single green signal pulse, probably configurable with how long the pulse should be (not needed, but probably makes more sense than "sends a 1 tick green signal").

Doing a vanilla playthrough now, base game is still amazing :)

Before we have official toggle button in the game, you may use XOR gate+filter gate to send a trigger. I know it takes a lot of space but it can do the magic. Set time of filter gate to change the trigger time. Filter gate can be changed to buffer gate if you want to detect falling edge.
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Or you can try this modMomentary switch.

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