doug27fani Posted March 1, 2022 Share Posted March 1, 2022 I suggest implementing a preview of the materials needed for crafting, both in the pinned recipes bar and in the crafting menu, when mouse over the item. Especially in the first one, because if the player still doesn't remember the necessary materials, he will need to open the craft menu to see, which breaks his agility function a little. Another rationale for the addition is to help count resources needed to craft items in larger quantities. Otherwise, I congratulate you on the changes made in this quality of life update. Link to comment Share on other sites More sharing options...
HengZi Posted March 1, 2022 Share Posted March 1, 2022 I think so too. Maybe like this? Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted March 1, 2022 Developer Share Posted March 1, 2022 Yep, this was called out in the work in progress section. It is one of the first thing I want to get in after the first round of bugs are out of the way Link to comment Share on other sites More sharing options...
Castiliano Posted March 1, 2022 Share Posted March 1, 2022 The double click to craft just one item is boring Link to comment Share on other sites More sharing options...
doug27fani Posted March 1, 2022 Author Share Posted March 1, 2022 14 hours ago, ScottHansen said: Yep, this was called out in the work in progress section. It is one of the first thing I want to get in after the first round of bugs are out of the way Still on mouse functions in the pinned recipes bar, mouse scrolling over an item could change the item's skin. Link to comment Share on other sites More sharing options...
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