Nellana Posted February 7, 2022 Share Posted February 7, 2022 There is a weird character visual jittering that is happening on my dedicated server, it only occurs if I have Lag Compensation Disabled. If I use the Host Game feature in the client, this doesn't occur at all. Lag Comp Off: https://clips.twitch.tv/ObliqueStrangeBunnySquadGoals-GGghsu6Dy3OPqF3j Lag Comp On: https://clips.twitch.tv/KindTenuousGullCmonBruh-GFNtNbyOGipORl5z Host OS: Linux Debian Based Server is in a containerized Docker environment, using a base image derived from Debian Startup Args: Master: ./dontstarve_dedicated_server_nullrenderer_x64 -console -cluster MyDediServer -shard Master -players 10 -tick 30 Caves: ./dontstarve_dedicated_server_nullrenderer_x64 -console -cluster MyDediServer -shard Caves -players 10 -tick 30 Hardware: CPU: E-2174G RAM: 64 GB, with 6 GB assigned to container All server files run on SSD. This visual bug happens on both the 32bit and 64bit version of the server. No mods on the server or client Link to comment Share on other sites More sharing options...
CarlZalph Posted February 8, 2022 Share Posted February 8, 2022 @Nellana It's the custom tickrate that's causing it to jiggle. Default value is 15. Link to comment Share on other sites More sharing options...
Nellana Posted February 10, 2022 Author Share Posted February 10, 2022 Well, I feel silly. Setting it to 15 improved/fixed it drastically. Thank you so much! Link to comment Share on other sites More sharing options...
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