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沃尔夫刚,不是说好不再关注饥饿了吗?


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新改动很明显地体会到沃尔夫刚,下限变得更低,上限却更难持久地达到,作为饱食度只有200,100以上15秒掉1点力量100一下5秒掉一点力量(50以下加倍),吃肉汤显然不是明智的选择,因为官方推荐你要一直保持强人状态,猪包和大理石甲不减速,但是保持强人状态我还是要关注饱食度,不能低于100,低于100会高出两倍速度掉力量值,作为单机转战联机玩家,农场不会做,只会打架,做肉类食物,那此时我的食物更高效的就基本只剩肉丸,火鸡大餐,培根煎蛋了,这很令人难受,我不开任何改变世界或者人物类mod

所以

官方能不能稍微加强一点:

饱食度上限改回300

或者

力量降低速率稳定15秒掉1点?我觉得这个不太可能,官方太过于严谨了

所以说,我该和我的大肉汤说再见吗?

Yea, Meaty Stew might not be a good idea for him now.

If normal farms are too time consuming, Stone Fruit is a good option, especially once you get Sprouting Stone Fruit. Bull Kelp Stalks, as well.
Leafy Meat planted on a boat can also supplement your meat supply, if this is a long-term world.

English, lad, English. It's a Canadian/English company, with English as main used language, in-game and forums.

If you're too lazy to translate and adapt your thoughts and make yourself understood generally (as English is most-used international language), what makes you think I'm not equally-or-more lazy to open Google translate and get a botched version of what you might be saying/writing?!

18 hours ago, lv746591263 said:

The new changes clearly realize that Wolfgang’s lower limit has become lower, but the upper limit is more difficult to reach for a long time. As a fullness, it is only 200. If it is above 100, it will lose 1 point of power in 15 seconds. The following doubles), eating broth is obviously not a wise choice, because the official recommendation is that you should always maintain a strong state, pig buns and marble armor do not slow down, but to maintain a strong state I still have to pay attention to satiety, not less than 100, less than 100 will be twice as fast and lose power. As a stand-alone player, the farm will not do it. It will only fight and make meat food. At this time, my food is more efficient and basically only meatballs. The turkey is big. Meal, bacon omelette, it’s very uncomfortable, I don’t open any mods that change the world or characters

so

Can the official strengthen a little bit:

Change the upper limit of satiety back to 300

or

The rate of strength reduction is stable for 15 seconds to lose 1 point? I think this is unlikely, the official is too rigorous

So, should I say goodbye to my big broth?

I realize this is not the best translation, but I'm super confused on what the issue is.

Are you saying Meaty Stew isn't good for Wolfgang anymore due to his lowered hunger? I'd argue Meaty Stew is still good for him, Meaty Stew is only bad for characters that don't have over 150 Hunger Points (aka Wes or Wigfrid).

48 minutes ago, Starlogy said:

I realize this is not the best translation, but I'm super confused on what the issue is.

Are you saying Meaty Stew isn't good for Wolfgang anymore due to his lowered hunger? I'd argue Meaty Stew is still good for him, Meaty Stew is only bad for characters that don't have over 150 Hunger Points (aka Wes or Wigfrid).

What he's saying is that being under 50% hunger is bad for Wolfgang because his mightiness decreases much faster.  A meaty stew gives 150 points so with a 300 stomach he could eat one at 50% and not take a penalty, but with only 200 stomach he'd drop to 25% and lose a lot more mightiness, or eat something else.

imo - they should just drop the mightiness / hunger tie in.  It was a major part of his kit before, but with the changes to mightiness its just another contribution to his tedium.  Being topped off used to be good, now you gain nothing for being topped off but you're punished for going empty.  Its just not a good system.

meat stew is only bad in early game because you are bussy doing a lot of stuff that requires being might or prepare to be might, after you rushed everything you are most of the time building near a gym which means that you are wimpy and hungry all the time until you hear hounds or go to a boss area. i only eat bacon and eggs, meat stews and honey hams for hunger

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