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Hi everyone, I'm interested in doing some DST modding, specifically I want to make some custom seasons and wanted to know if it would be possible to implement weather effects such as heavy winds, flooding, and fog into DST that are found in shipwrecked and hamlet. 

@Non-Binary Wurt

You're free to edit the weather component around, just be sure to add in the appropriate netvars or modrpcs so that the client can also know the current weather state for rendering things.

There might be some custom shaders in DS that may not work in DST, so you'll need to do some workarounds or create your own shader using the mod api's Post Processing effects.

Of which you can find more information here:

 

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