Non-Binary Wurt Posted November 16, 2021 Share Posted November 16, 2021 Hi everyone, I'm interested in doing some DST modding, specifically I want to make some custom seasons and wanted to know if it would be possible to implement weather effects such as heavy winds, flooding, and fog into DST that are found in shipwrecked and hamlet. Link to comment https://forums.kleientertainment.com/forums/topic/135344-implementing-weather-effects-from-ds-dlcs-into-dst/ Share on other sites More sharing options...
CarlZalph Posted November 16, 2021 Share Posted November 16, 2021 @Non-Binary Wurt You're free to edit the weather component around, just be sure to add in the appropriate netvars or modrpcs so that the client can also know the current weather state for rendering things. There might be some custom shaders in DS that may not work in DST, so you'll need to do some workarounds or create your own shader using the mod api's Post Processing effects. Of which you can find more information here: 2 Link to comment https://forums.kleientertainment.com/forums/topic/135344-implementing-weather-effects-from-ds-dlcs-into-dst/#findComment-1513594 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now