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New errand priority


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If a duplicant completes an errand and that completion creates a brand new errand they should have priority to start working on it.

Ex of current behavior:

1. 1st Dupe delivers 100 kg of material to build site.

2. 2nd dupe from other end of the map that is idle comes to build it.

3. 1st dupe stands idle watching.

This is quite funny when you have ~15 idle dups and issue some build orders. After a while there is an army of idle duplicants standing near the build site looking at duplicants from other ends of maps coming to build.

They should start building after delivering.

 

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https://forums.kleientertainment.com/forums/topic/135120-new-errand-priority/
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Seriously?:wilson_facepalm: Could you not have created a single thread with all your suggestions instead of flooding the forum with over a page of individual threads for each of your suggestion all posted within a couple of mins of each other? Others' suggestions also deserve to be seen.

The ranch scenario is an effect of how the game ahndles critters.They got a delay before they change states. Anyway the game was designed for work sharing. Differnet dupes do the delivery errands and different ones the build errands. In theory that`s more efficient but in practice it doesn`t always work.

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