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Improve the game pricing, so as to improve the revenue, and invest these revenue in the development of teaching content, so as to reduce the loss rate of players


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提高游戏定价,从而提高营收并将这些收入投入到教学内容的开发,降低玩家流失率

Improve the game pricing, so as to improve the revenue, and invest these revenue in the development of teaching content, so as to reduce the loss rate of players

I`m not sure what do you mean by "improve". Is it too high or too low? Anyway the price of the dlc might change once it`s done. After the dlc is out or close to release they will likely add more tutorials for the new features. No point to do them now when stuff can still change.

In my view the price is too low for the amount of work Klei does.

I bought another Klei game which I do not play but just to support the company.

Now days every game has youtube support. This specific game is about sharing best designs with community - collective work in the solo game.

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