blakemw Posted October 27, 2021 Share Posted October 27, 2021 When two moonlets are only 2 range apart (their radius overlaps), rockets travel "instantly" between them. Binary moonlets are a bit buggy, when you're in the overlapping hex slightly strange things can happen. Like I managed to land a rover on the second moonlet, but hadn't uncovered it (it didn't appear in the list of planetoids) because the game got confused. I'm guessing binary moonlets might be a bug, though they are kind of cool. Link to comment https://forums.kleientertainment.com/forums/topic/134809-the-new-moonlets-mode-apparently-binary-moonlets-are-possible/ Share on other sites More sharing options...
NewWorldDan Posted October 28, 2021 Share Posted October 28, 2021 I kind of dig it. I'm looking at the new cluster files and it's pretty consistent. Many of the worlds have a spec that says: - world: expansion1::worlds/MiniMetallicSwampy buffer: 1 So, yeah, binary systems are entirely possible. Can you travel between them effectively instantly? If the rocketry works correctly, I'm all for it. Link to comment https://forums.kleientertainment.com/forums/topic/134809-the-new-moonlets-mode-apparently-binary-moonlets-are-possible/#findComment-1508282 Share on other sites More sharing options...
crbd115 Posted October 28, 2021 Share Posted October 28, 2021 Three in a row! Awkward part was when I tried to shoot some resources down to the frozen forest, it went back to the home planet since I was on the border of both. Link to comment https://forums.kleientertainment.com/forums/topic/134809-the-new-moonlets-mode-apparently-binary-moonlets-are-possible/#findComment-1508385 Share on other sites More sharing options...
blakemw Posted October 28, 2021 Author Share Posted October 28, 2021 9 hours ago, NewWorldDan said: So, yeah, binary systems are entirely possible. Can you travel between them effectively instantly? If the rocketry works correctly, I'm all for it. Yep, it's pretty much just the launch animation from one moonlet followed by the landing animation on the other moonlet. However if the rocket is blocked from landing (like an occupied pad) the game does give it a transit time like "0.3 cycles", so the game seems a little confused. I suspect the game is hardcoded to allow immediately landing if the rocket is in a hex encompassed by the orbit. Link to comment https://forums.kleientertainment.com/forums/topic/134809-the-new-moonlets-mode-apparently-binary-moonlets-are-possible/#findComment-1508482 Share on other sites More sharing options...
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