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Borderless Fullscreen Mode


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Hi!

A while back a thread was started to discuss adding Borderless Fullscreen mode to the game, and it didn't get anywhere.
Back then we got an official response saying:

Quote

Because ONI uses Unity, there isn't really any way to add borderless window to the graphics options.

 

I don't think this is true anymore!

Unity has the APIs necessary to set a borderless fullscreen mode:

https://docs.unity3d.com/2019.4/Documentation/ScriptReference/Screen.SetResolution.html
https://docs.unity3d.com/2019.4/Documentation/ScriptReference/FullScreenMode.FullScreenWindow.html

This line of code here can be run from a mod to set fullscreen borderless mode, I have tested it myself and it works.

Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow);

 

However, there is a problem around adding this as a proper setting.
When the game is in any sort of fullscreen mode, it minimizes when the application loses focus. This is a behaviour built into the Unity Standalone Player but it can be toggled. Only Klei has the ability to change this, and it is the "Visible in Background" setting documented here:

https://docs.unity3d.com/2019.4/Documentation/Manual/class-PlayerSettingsStandalone.html

 

So, if anyone at Klei is reading this, please revisit this feature request.
It looks like there is nothing stopping this from being in the game anymore.

 

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