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Currently, a rocket with a drillcone going to some kind of asteroid field set to round trip, will meet at its destination and then immediately turn back, hypothetically gathering rather little of the resources at that destination if the rocket is fast. 

May there please be something put in place so round trips can be made more efficient in this regard...? Perhaps the rocket would only begin to turn back from a field after it's given cargo containers are full?

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I think there should be 'logic fittings' that can read various rocket stats, like: cargo full/empty, reached destination/landed/traveling/returning.

A logic fitting (or logic input on control station) that sends signal from cabin through rocket to landing platform's 'ready conditions' list as an additional ready condition.

And a logic input on control station to disable/enable the travel. This will allow far wider automation of rockets.

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