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Add Modifier Key to Prevent Overlay Changes


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Many buildings in Oxygen Not Included bring up an overlay when you select them for construction.  Often this can cause the game to lag horrendously in large bases, especially but not limited to when dealing with the piping overlay and building liquid tanks or vents.  However leaving the piping overlay eliminates this lag.

I propose using a modifier key such as shift or ctrl.  So when I want to build a liquid vent and I already know where I want it, I can hold down shift or ctrl when I click the building in the build menu and thanks to holding that key down, we could stay in the current overlay.  

Just a small quality of life change, thanks for reading.

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