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I don't know if this has been suggested before but given the design of the glass cutter itself I thought that would be a valid idea. 

The idea would be to implement a better damage modifier, but keep the durability the same (75 uses).

My reasoning is:

  • The cutter looks like a saw already and we have the glass axe, which work wonders against the Poison Birchnut Tree (kills 2.25 times faster);
  • Damage increase instead of durability is because durability increase is reserved to Shadow creatures. Like when you use a Glass axe, even against Maxwell's minions, the uses are increased to 200;
  • More uses for the Glass cutter outside fighting Shadow creatures. This would encourage players to craft the cutter on more scenarios;
  • Solidify the idea that Glass tools (axe and cutter) are great against "wood". As it has been similarly showed on the Celestial Champion fight.
  • Werebeaver has a damage modifier against both types of Treeguards even despite the fact he can't summon them in that form.

 

What do you guys think? Are there any other reasons you can think of? 

55 minutes ago, Raishou said:

How so? I would not want it to be that high.

Because your suggestion involves the idea that the glasscutter looks like a saw, so you're going for "realism".

if we go by realism then axes would do the most damage against treeguards.

which they don't. So glasscutter shouldn't have such bonus either.

6 minutes ago, Well-met said:

Because your suggestion involves the idea that the glasscutter looks like a saw, so you're going for "realism".

if we go by realism then axes would do the most damage against treeguards.

which they don't. So glasscutter shouldn't have such bonus either.

I'm basing my idea on already present game mechanics and the aesthetic of the item. Glass axes do more damage against Poison Birchnut trees because it uses the "chop" mechanic to kill. Normal Treeguards use the "attack" instead and that is fine by me. My suggestion is a damage buff/modifier for this specific scenario, much like how you get a buff on Morning star damage if the target is wet, or how you get a buff on Werebeaver's "teeth" against Log suits and Treeguards or even Cutless Supreme against Sealnado (other game, but I hope you get my point).

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