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1 hour ago, Lomion said:

Yeah. I understand that. But can you, please, elaborate on -ugc_directory syntax? I can just use -ugc_directory "Server Mods" and all mods will be in <install path>\Server Mods folder?

The default directory due to some code stuff is actually <install path>/data so that would put it at <install path>/data/Server Mods if you wanted it at <install path>/Server Mods you would put "../Server Mods" for the ugc directory, alternatively you can supply an absolute path, which wouldn't be based on the install directory at all.

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Apparently i can't quite get my script right :( can somebody paste theirs here?

The new StartDSTServers.bat file should say: (paste yours so i can see and be forever in debt to you)

 

Mine currently says:

d:\steamcmd\steamcmd.exe +login anonymous +app_update 343050 validate +quit

cd /D "d:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin"
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Caves 

 

What is happening is that the D:\SteamCMD\steamapps\common\Don't Starve Together Dedicated Server\mods\dedicated_server_mods_setup.lua  seems to be wiped out each time I start the server.  I tried to follow all of the above info... none of it worked which means.... i need an example to follow. :hopelessness:

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