Primalflower Posted February 19, 2021 Share Posted February 19, 2021 The height of space biomes on other asteroids is incredibly restrictive with large engine rockets, in such a way that is nearly impossible to circumvent at times. this can be fixed by just increasing the size of the space biome at the top of asteroids, for more breathing room for larger rockets to land. Link to comment Share on other sites More sharing options...
babba Posted February 19, 2021 Share Posted February 19, 2021 +1000 Link to comment Share on other sites More sharing options...
kisukin Posted February 20, 2021 Share Posted February 20, 2021 Or have a deep point like the satelite map ( fit 2 rockets and some machines) Link to comment Share on other sites More sharing options...
babba Posted February 20, 2021 Share Posted February 20, 2021 I would be glad about general increased map sizes. Tall ( mutliple stacked ) rockets are sooooo much fun and a key point to play ONi for me...also, reactors. At least gives us the option to start with a map the size of the base game and/or gives us big maps for so called and proposed "Headquarter maps", which give us the space to fulfill and build all our dreams. Babba`s rocket HQ reactor world...it will be a happy place ( for me ). Link to comment Share on other sites More sharing options...
AncientGammoner Posted February 23, 2021 Share Posted February 23, 2021 I very much agree, the height of space on my magma planet is only 15 tiles, so I can only send a tiny rocket. The boundary should be pushed up 20-25 tiles minimum to allow for the larger rockets. Link to comment Share on other sites More sharing options...
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