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Alright, so maybe sorting the feeder list by efficaciousness of the feed stock should be a thing. Perhaps it could have an order based on frequency and mass required per feeding. This ultimately indicates how frequently the critter feeder needs attention and how much of a resource it will require to sustain the critters.

This list is an eye-sore in it's current state. There's no indication of how much a critter needs to eat in the encyclopedia entires.

The game gives no indication of dietary mass requirements - for instance, the Pacu will eat all your algae, but only nibble on seeds. So, some hinting at this would be great. I know there are knock-on effects for some critters, this isn't indicatied. So, feeding a Pacu bog bucket seeds to sustain them preserves my algae resources and maintains the population - but there's no indication that this is what should be done. Algae would produce more polluted dirt if I needed that.

The critter feeder foldable lists could have a new super-category dedicated to the room it is in - a filtered by room section. This would narrow the search for the critter food down if it were near the top of the list.

 

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Technically the amounts that critters needs are there but you need to click on the critter and hover over it`s diet entries. You are going to get a gigantic tooltip showing the amounts it needs for each resource (i don`t remember what units it used). It`s clunky and could be shown in a more suitable place like in the database or even in the feeder ui.

I already suggested a rework fo the feeder ui. It takes tons of scrolling to find the critter you need, the critters aren`t even sorted by type and you got separate entries for baby critters for whatever reason (i`m pretty sure no baby critter has a different diet).

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