TinyBitQuantum Posted December 16, 2020 Share Posted December 16, 2020 since supplies are limited, and you get 100% of a building back when you deconstruct it, I REALLY want to be able to disable autorepair en-mass, or default it backwards. This could be a tool that you can paint across the map like 'sweep'. Alt, add a way to make raw metal renewable, and then make deconstructing damaged buildings give back less. Then you loose not just dupe time but materials, to damage, but can find a way to replenish later. Link to comment Share on other sites More sharing options...
Sasza22 Posted December 16, 2020 Share Posted December 16, 2020 Actually as for now repairing doesn`t remove the used resources. They just need to be delivered for repairs and then they drop on the ground. Link to comment Share on other sites More sharing options...
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