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Duplicant starting with skill X, suggested rework


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I have seen many posts about people saying my digger can't do Hard Digging but they have Superhard Digging. Or a decorating dupe who can't make crude artwork but has Masterworks.

I do quite like the idea of being given a skill and that there is no stress tied to said skill. But there seems to be some confusion on this.

Either better tool tips are needed, or a very simple solution is the skill is locked until the prerequisite are unlocked. Which would then unlock the free skill automatically. To further clarify if you had a dupe who got Masterworks all you would need to get would be Art fundamentals, followed by Aesthetic Design which would in turn unlock masterworks free.

 

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Personally my suggestion to rework this skill type was just replace it with "skilled: the duplicant starts with +1 skill point" rather then having a unique trait for each possible skill. I feel like this simplifies things while fixing peoples annoyances with this skill type.

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