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Character mod perk: better mining drops


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I'd like to make a modded character that's an archaeologist, so whenever they mine anything they would receive slightly more of whatever drops they should receive. For example if they mine a gold rock, they would receive additional gold, stone, and/or flint. I'd like the same effect to apply to statues found in the ruins, or anything else that can be mined. I can balance this effect later, additional gem and thulecite drops in the ruins would be pretty OP, I'd just like to know if anyone has an idea of where to start with this. 

Thanks for your help,
FlamingTribble

Edited by FlamingTribble
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