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How etchical and effective is it to balance test a mod by it's subscirbers?

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I'm wandering if it's ever a good strategy to publish a character mod without an in-depth balance test?

I'm in college, I don't have enough time to make a full early-, mid- and endgame balance test for my character (covering every possible exploit opportunities). My idea is, if I publish my mod in a theory balanced way, the many people subscribed to it will be able to give a more efficient balance feedback - compared it if I test it alone.

My only concern is, Steam comments are not very well known for their constructive feedbacks (there are some surprising exceptions though).

What do you think about this?

Edited by BillTheCipher
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