ScalesForLife Posted November 8, 2020 Share Posted November 8, 2020 Whilst I do understand that the void in the caves has an invisible barrier preventing the player from simply walking on it, it certainly does affect the lightbugs from circling around the player. If there is a sort of "hook" or a stiff corner, the bug will be trapped and won't teleport if the player goes too far either. All I desire is either a pathfinding tweak for those bugs, so that they won't get permanently stuck in a terrain hook; the ability for them to cross over the void or just let them teleport to the player once they're far away enough Link to comment Share on other sites More sharing options...
Well-met Posted November 9, 2020 Share Posted November 9, 2020 could easily be fixed by removing the colisionmask from lightbugs. It's a 2 second fix and i dont know what klei is waiting for Link to comment Share on other sites More sharing options...
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