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Custom character portraits and text look weird.


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(I apologize in advance for any strangeness in my English grammar.)

I wanted to play my original character as Don't starve Together, so I worked on it for 4 days.

The character textures works perfectly!(if I just ignore that and jump in play) The dialogue is also output according to the situation without any problems in the script. However, in the menu for selecting a character, the portrait, text and the select slot where the character is displayed small are displayed quite strangely in the game.

All files worked with TEXcreater of 1.4.1. It is also D1 DX5.(For reference, I worked with 512x1024 characters for portraits and The text is 1024x512.)
When I worked with Photoshop again, I guessed that there might be something left in the transparent space around and looked again, but the spaces were nothing. It should have been so in the game. However, for some reason, this only happens inside the game.

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