grift (Achievement) can be more interesting

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100000 shills is definitely too tedious. They'll be adding more boss specific grifts, story stuff.

I wouldn't mind having "kill X faction members" and "make X faction members love you" grifts, these incentivize multiple varied playthroughs without being overbearing; you cannot max out a parasite before Day 2 because that's when you get em, and you can't max em on the day you get em either (not enough events, plus they Expend); no items sounds fine on paper but then you remember that most death loot rewards are items, so while challenging it'd also be annoying, having to pass on all the good stuff; betrayal is a bit too specific for my liking; while 150 damage in a single turn is not impossible, it's definitely too setup dependent.

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