MissingTheMoon Posted October 3, 2020 Share Posted October 3, 2020 Hey there, I love oni and I realized that it is made in Unity while the animations are done in animate. So I was wondering how klei gets the animate files into Unity. I cant find any tool for it and I am about to write my own, but I dont know where to start. Regards, Moon Link to comment Share on other sites More sharing options...
MissingTheMoon Posted October 4, 2020 Author Share Posted October 4, 2020 Alright after some research I can see that I can export a movie clips from animate and it gives me a sprite atlas with all the grapic symbols, a sprite atlas.json which describes where each sprite starts and endsĀ and it gives me an animation.json file which describes the animation. I understand how I could create some code that reads that animation.json and creates an animation clip for this animation. But isnt there a way to create a sprite atlas for all movie clips inside the adobe animate file? And then just have one sprite atlas? Also I didn't do it yet, but is the "reading the json file and creating an animation clip with code" as straight forward as I think it is? Also is this actually the way Klei does it? Or is there a simpler way? Thank you for taking your time to read this, I appreciate it! Link to comment Share on other sites More sharing options...
Cairath Posted October 5, 2020 Share Posted October 5, 2020 I suggest you head to the modding section and join discord where modders reside (https://discord.gg/EBncbX2) for resources. Link to comment Share on other sites More sharing options...
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