Damblor Posted September 6, 2020 Share Posted September 6, 2020 So I started making weapons for my character. And after writing almost all of the code, I noticed that the texture of the weapon I was holding was not in the right place. Does anyone know how to fix this? P.S. I am currently using assets from as textures. Link to comment Share on other sites More sharing options...
Yakuzashi Posted September 7, 2020 Share Posted September 7, 2020 You need to change pivot point (red dot) in the Spriter. Pivot point represents the placement of the item in hand, so imagine that red dot will be the grip area in game. Link to comment Share on other sites More sharing options...
Damblor Posted September 7, 2020 Author Share Posted September 7, 2020 Ty, I'm just blind (or dumb) and haven't seen that red dot before. Link to comment Share on other sites More sharing options...
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