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Damblor

Help with handslot-equippable-item

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Damblor    1

So I started making weapons for my character. And after writing almost all of the code, I noticed that the texture of the weapon I was holding was not in the right place. Does anyone know how to fix this?

Przechwytywanie.PNG.9583348448f1a1945772f81761c5c180.PNG

P.S. I am currently using assets from

 as textures.

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Yakuzashi    148

You need to change pivot point (red dot) in the Spriter. Pivot point represents the placement of the item in hand, so imagine that red dot will be the grip area in game. 

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