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Make water boiling more simple


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To send first rocket to space I drop 20-40 tonns of regolith with temperature 240C into 5 tonns of water with temperature 85C and then wait for 10 loops. Can't understand why heater device can heat water only to 85, and then stop. Why not to 100? Or 110?

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Liquid Tepidizer is very efficient at heat production, so probably the intent behind capping it at 85C was to balance it. 

However, currently you may force it to ignore the temperature and liquid level limits. You can do it by repeatedly enabling and disabling it with automation. Getting green automation signal would cause Liquid Tepidizer to run for very small amount of time before checking the conditions, so rapidly toggling the signal would simulate the continious work without allowing the device to check it's surroundings.

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>You can do it by repeatedly enabling and disabling

This is hack (not bug, feature), most probably game check 85 condition after it starts. It should be more easy, just 110C, because you need steam 125 for steam turbine, and you can't transform 110 into 125. 100 is also not enough, because you need around 5C to transfer steam from your location to rocket.

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