Developer Kevin Posted June 8, 2020 Developer Share Posted June 8, 2020 Hey Grifters, here's a quick hotfix to address some of the issues that came up this weekend. fix controller reticule scaling and positioning issues that happen when you resize the window Fix hired members leaving at night even with the Loyalty mutator on. Fix rarity colour not being applied to subtitle text when picking Lucky Coins. Fix Bog Coil description to indicate restored resolve is only equal to resolve lost, not applied damage. Call In Kalandra no longer requires targeting Fixed bug where the action loss from exertion was decaying instead of being a single time Removed redundant "hit_mid" anim from lumin_darts and lumin_kunai Thieves Instinct now improvises 1/3 cards, as per standard Improvise rules. Fixed bug where the upgrades of fan_the_hammer were using OnPostResolve instead of OnPreResolve Remap targetpractice1 -> idle for Rook (lumin darts) Remove specialized Steam crash handler. Type-check card_list macro so string formatting doesn't crash. Happens easily if localization files are out of date. Boosted Grunt is now 3-5. Fix Worn out having an invalid assignment for max_stacks. Remove redundant hit animation when Trig triggers. Card text consistency: Use "Hits all enemies." View full update 1 1 Link to comment Share on other sites More sharing options...
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