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Regolith pusher (no overheat temp, no damage)


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Even if you reach the top end of the playable area, regolith is still going to accumulate over two tiles, and it messes up with the scanner radius.

It would be too OP to make auto-miners take no damage and have no overheat temperature. Instead, I propose this solution - a regolith pusher:

image.thumb.png.67c8c3b43a72799e2b38510460db3e16.png

Instead of destroying regolith, it merely pushes it X tiles to either left or right, so that functional auto-miners can deal with them.

You still have to worry about auto-miners overheating and taking damage, but the problem of regolith blocking view is solved. 

You can already minimize the heat transfer from regolith to robo miners within vanilla. Perhaps you should try to think out of the box a little bit.

Spoiler

The solution might be not to put the miners 'from their heads to their feet' ... but the other way around :)

 

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